I have a quick question, i added a climbing feature to my game. i made it so that if my character was between the edges of a vine wall (i made three actors, the left border, middle vine wall, and the right border) and whenever you keydown "up" he will climb. everything works fine until you keydown two arrowkeys at the same time. then things fall out of whack (namely the character falls off the wall) how do i keep the player from messing things up by keydowning too many arrowkeys? i tried using variables (up down left and right) and setting it so that whenever one key is pressed (if the variable for that arrow == 1) it sets the other variables to 0. then on the keyup it would set all of them back to 1. it still doesnt work though
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for some reason, my drag and drop upload box doesnt work
http://scalesnfuzz.com/Levels.zip
Time for sleepy, dream of new things...new life, new reality, new wings.
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