Destroy Timer On Remote Actor

Ideas for Game Editor evolution.

Destroy Timer On Remote Actor

Postby jazz_e_bob » Mon Feb 14, 2005 10:18 am

:idea:

If I can create a timer on a remote actor I want to be able to destroy it too!

:)

GE RULES.

Image
Controlling complexity is the essence of computer programming.
User avatar
jazz_e_bob
 
Posts: 742
Joined: Tue Jul 01, 2003 9:38 pm
Location: Bloke from Cockatoo Creek Australia
Score: 14 Give a positive score

Return to Feature Requests

Who is online

Users browsing this forum: No registered users and 1 guest