
How would I have it change? Its an 8 frame missile, here:
I need it to change as if it's really homing in on the player

angle=direction(x,y,-target-.x,-target-.y);animpos=(angle/360)*-amount of frames(8)-;
animpos = angle / 45;
animpos = angle * 0.022222222222222222222222222222222;
Users browsing this forum: No registered users and 1 guest