Faster runtime in Windows Mobile

Ideas for Game Editor evolution.

Faster runtime in Windows Mobile

Postby catacomber » Fri May 09, 2008 1:50 am

GE has an edge in this area -- not enough commercial (or free) game editors can export a game to windows mobile as easily as GE can. Any improvement in this would be very welcome. I can see the power of GE, just need it to be very powerful also running on windows mobile. Any suggestions in enhancing this as things are would be very welcome in reply to my post in the general forum.
User avatar
catacomber
 
Posts: 195
Joined: Fri Sep 28, 2007 5:36 pm
Score: 10 Give a positive score

Re: Faster runtime in Windows Mobile

Postby summer_goth » Thu May 15, 2008 6:42 am

I might not be understanding correctly, but I think this thread will help you: viewtopic.php?f=5&t=2293
User avatar
summer_goth
 
Posts: 153
Joined: Fri Jun 22, 2007 8:07 am
Location: South Africa
Score: 5 Give a positive score

Re: Faster runtime in Windows Mobile

Postby catacomber » Thu May 15, 2008 1:57 pm

You do understand correctly. Thank you, summer-goth--have printed out that thread. : )
User avatar
catacomber
 
Posts: 195
Joined: Fri Sep 28, 2007 5:36 pm
Score: 10 Give a positive score


Return to Feature Requests

Who is online

Users browsing this forum: No registered users and 1 guest