NEED TESTERS! Strategy/logic StickMan Adventure game...

Game Editor comments and discussion.

Postby Sgt. Sparky » Fri Mar 09, 2007 12:36 am

:lol: someone I know said it looked like r2-d2's head with hair XD
it kinda' does accually :D
Edit: I'm going to pause this project for the next 2 days and work on a mini game with a mouse character where you must get Cheese :D
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Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
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Postby UltimatHedgehog » Fri Mar 09, 2007 12:58 am

i can still get there
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Postby Sgt. Sparky » Fri Mar 09, 2007 12:59 am

that is why I made tha tlow down lip :lol:
so you can,
do you notice how it goes REALLY close to that platform? :D
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Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
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Postby UltimatHedgehog » Fri Mar 09, 2007 1:06 am

i thought that seemed suspicious and idiotic
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I always thought Hell would be a giant load screen that goes on for eternity, then one day, eons later, it would end, only to reveal a slightly different loading screen.
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Postby Game A Gogo » Fri Mar 09, 2007 1:10 am

@ UltimatHedgehog: Here is a tip while take a screen shot, instead of only pressing PrntScrn (PrintScreen) Press Alt+PrntScrn it only catch the active window!
Programming games is an art,
    Respect it.
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Postby Sgt. Sparky » Fri Mar 09, 2007 1:32 am

I am workin' on a new beta where you can pickup and drop the explosives :D
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Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
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Postby UltimatHedgehog » Fri Mar 09, 2007 1:34 am

i already know that i usually do that unless im also show wat else is there this time i forgot though but i kept it anyway
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I always thought Hell would be a giant load screen that goes on for eternity, then one day, eons later, it would end, only to reveal a slightly different loading screen.
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Postby UltimatHedgehog » Fri Mar 09, 2007 1:42 am

gogo you want a fur suit, go to game development board i made one lol
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I always thought Hell would be a giant load screen that goes on for eternity, then one day, eons later, it would end, only to reveal a slightly different loading screen.
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Postby Game A Gogo » Fri Mar 09, 2007 1:53 am

no, i meen a fur suit like this one:
http://www.furaffinity.net/view/348202/

I want one of my fursona Bidoo :D
Programming games is an art,
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Postby Sgt. Sparky » Sat Mar 10, 2007 6:12 am

the Game is now Updated!(a few bug fixes and the ability to throw the bomband disable the fuse whil holding it.)
to pick up the dynamite simply press the spacebar,
to drop it: realease space,
to throw the dynamite:
walk in the direction you want it to fly, jump and realease the hold on it,
it will fly :D
there is also a thing I added where the bomb will sometimes stick to you if you do not throw it right :D
the project is currenly on hold for:
http://game-editor.com/forum/viewtopic. ... 7364#17364
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Random Links:
viewtopic.php?p=19474#19474
Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
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Posts: 1850
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