Tile blocking?

Game Editor comments and discussion.

Tile blocking?

Postby relaxis » Sun Sep 17, 2006 3:15 pm

Is there a way to create a solid object anywhere on a map that an actor cannot walk through? Likewise, an area that when walked on, triggers an event?
User avatar
relaxis
 
Posts: 82
Joined: Mon Jul 17, 2006 2:06 pm
Location: Luxembourg
Score: 1 Give a positive score

Postby Game A Gogo » Sun Sep 17, 2006 4:07 pm

do a colision event and set it to not repeat while coliding, and the do the action tyhat its supose to do
Programming games is an art,
    Respect it.
User avatar
Game A Gogo
 
Posts: 3466
Joined: Wed Jun 29, 2005 10:49 pm
Location: French Canada *laughs*
Score: 181 Give a positive score

Postby relaxis » Sun Sep 17, 2006 4:30 pm

what about if I just want to stop an acotr from being able to walk over that area?
User avatar
relaxis
 
Posts: 82
Joined: Mon Jul 17, 2006 2:06 pm
Location: Luxembourg
Score: 1 Give a positive score

Postby Game A Gogo » Sun Sep 17, 2006 4:51 pm

then do a physical respond and put the two last byte to 0.
Programming games is an art,
    Respect it.
User avatar
Game A Gogo
 
Posts: 3466
Joined: Wed Jun 29, 2005 10:49 pm
Location: French Canada *laughs*
Score: 181 Give a positive score


Return to GE - General

Who is online

Users browsing this forum: No registered users and 1 guest