lcl wrote:If with .dat file you mean a level made in game editor and saved as .dat, then no, you can't convert it into a save file.
You can rename the file, but you can't open it with loadVars(), you would have to use LoadGame();
But however, you could use game editor to make a simple level editor, which just allows you to place objects around.
Then all you'd need to do would be to save the objects' positions to a single file and then use loadVars() to get those positions from that file
and build the level by that information by creating the correct actors to correct positions.
ah so I would just save the pos of the objects thankyou you again sky jr lol
Another question, how do you make a store?