Better Alternative to Bitmap Fonts

Ideas for Game Editor evolution.

Better Alternative to Bitmap Fonts

Postby summer_goth » Thu Aug 09, 2007 6:59 am

The current bitmap font is just not working that well because all the characters have to fit into the same space.

Currently in other game libraries they make use of a bitmap font system where the font size is shown by a line above the font. Such as the image provided.

I have code to do it in PocketFrog if you need it Makslane.

There are a lot of programs out there to make such bitmap fonts and is ideal to make fonts with borders around them with the correct spacing.

If you wish to implement it Makslane and you need the code I will send it gladly. I would love to see this implemented since my current game consists of a lot of different backgrounds with different colors, making it difficult to read text without borders.
Attachments
fontpart.gif
An example of a font created by most bitmap font creators:
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Postby makslane » Thu Aug 09, 2007 11:28 am

I will put in my task list, thanks.
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Postby summer_goth » Thu Aug 09, 2007 12:10 pm

Thank you Makslane. Eh, sorry that I am such a bother these days. I love Game Editor. It has made creating games a whole lot easier.
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