ex. I run down two lines down in the x-coordinate plane, than turn turn and walk five lines across left in the y-coordinate plane. Then the follower were moves the same way. Also, if it didn't start at same position as you, would that still work? Next, I want to have a speed power-up. What I need is the actor to collide and he goes faster. Would this require a variable like this?
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Global code ->
int Speed=5;
Then under any key down, left for example,
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keydown->left->script->
x-=Speed;
After you hit the speed booster, a timer goes off for the duration of speed boosts life and then Speed would increase.
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Collision->any side of actor->
Speed=Speed+5;