Screenshots: Endless Cathedral

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Re: Screenshots: Endless Cathedral

Postby DST » Fri May 09, 2008 8:36 pm

Well i think i know what my exporting problem is. It has to do with 11,000 tiny little code mishaps and errors, due to doing things the wrong way, such as using clones and timers improperly, and int vs. float errors..... I'm afraid i'm going to have to remake this game. But this time it'll be a helluva lot better.

Way she goes, way she goes.
It's easier to be clever than it is to be kind.
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http://www.dstgames.com
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