There are no developers working on this port now.
I hope get someone to make the port.
akr wrote:Furthermore all executable which are produced will also work on ipdad.
WAV files so far. All games using wav files will work.
-Close to PC performance with full Xcode optimisation.
-ipad support
-engine only
More music. Currently wav is working. More music engines to come.
Accelerometer support. Will allow to do cool marble games.
Compas support. Suggested by maks. At the moment cannot imagine what kind of games we could make with. Any ideas?
Appstore submission tests. Its not clear yet if those apps will be accepted by apple appstore without issues.
I also consider a apple snow leopard port of the total project.
akr wrote:Current iPhone port supports touches. Multitouches not supported yet. Wonder if this is important in games...
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