Automatic actor coordinate and variable saving+loading

Ideas for Game Editor evolution.

Automatic actor coordinate and variable saving+loading

Postby Troodon » Mon Oct 20, 2008 2:43 pm

Good afternoon,
I know this is not very GEish but could there be somekind of in built-in function to save and load the position and variables of EVERY actor? I mean, currently to do this you must write hundreds of code lines and define every actor and it becomes more complicated when there is unknown number of actors and they all have different variable values.
Thanks for reading,

-Troodon
I can't die, I already tried
~on the forums since GE 1.3.3~
User avatar
Troodon
 
Posts: 1539
Joined: Thu Jan 12, 2006 3:29 pm
Location: HELL
Score: 56 Give a positive score

Return to Feature Requests

Who is online

Users browsing this forum: No registered users and 1 guest