by yogi » Mon Sep 01, 2003 7:41 pm
How can I make the edge of the game's window solid? I mean something like a wall which won't allow player cross it. I've tried to create an actor-wall and use the "back to anterior position" with player sprite, but then i had a problem with player's moves (it stopped when it was touching wall). Ufff... I can't say it easier. Please help.