by IPete2 » Fri Feb 04, 2005 9:06 am
Yes as mentioned above this sounds very much like the z-depth for the character is set lower than the background and sky.
Z depth is used to determine which object to draw in which order. You need you character to be drawn after the background and after the sky.
This is simple to achieve. In the interface find the 'Actor Control' panel (if you can't find it then select any object and right mouse click, its at the top of the little menu which comes up) and look at the top, next to the word 'Name' is a pulldown menu. Simply pull that down and select your character (he's there even if you can't see him on the screen). Now select the z-depth slider (which is just underneath) and slider it all the way to the right. Voila, your character will now be drawn in front of all other objects.
So this should lead you to think, ' Hm, I can now draw the character a little further back and have other foreground scenery drawn over the top when he walks passed it!'.
I hope this helps.
IPete2.