Exclusion for collisions

Game Editor comments and discussion.

Exclusion for collisions

Postby HillBilly » Sun Dec 03, 2006 3:38 pm

OK one last question and then I think that I am good for this game. :D

Right now I have a destroy actor on collision with any object.

Is there any way to have a exclusion to that, so it can collide with one or two actors that I want it to and not have it destroyed?
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Postby Oman » Sun Dec 03, 2006 4:59 pm

no you have to make seperate events for all the actors you want that actor to be destroyed on. But i think it would be a good idea for that type of event. I hope i understand what you saying. This is what you mean right? :)
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Postby HillBilly » Mon Dec 04, 2006 1:01 am

That is what I figured, but I thought I would ask since everytime I think I can not do something, someone else knows how to do it. :)

Thanks for the reply!
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Postby Oman » Mon Dec 04, 2006 1:59 am

no problem glad i could help

sort of...
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