krenisis wrote:Click on add//click on key down//now a tab will open up//it will ask you what button you want to press// press the right arrow on computer//click on add action//click on script editor//put this code in which make your charactor move right
x+=10;
Go to the variables/functions tab on bottom of screen and click on change animation and choose the animation you want your player to have when you press the button.
then click ok//immediate action
Now you be taken back to the tab//press clear button//press left key//click on add action//click on script editor//put this code which makes your charactor move left
x-+10;
Go to the variables/functions tab on bottom of screen and click on change animation and choose the animation you want your player to have when you press the button.
click ok// immediate action
You have done much work with this, and that's great you help people.
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But your tutorial has one problem. It's moonwalk. Mario starts the animation all the time again while you press left or right, and that's looking bad. I had the same problem in my Elephant game and I didn't even notice it first, but when I had a look to my real animations like what they should be, I found out that my actor keeps repeating two first frames of animations all the time while moving. But it's easy to fix.
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Add variable called direction (or what you want) and then change the moving script to be like this:
(key right)
- Code: Select all
x+=10;
if(direction!=1)
{
ChangeAnimation(blah blah blah all this... xD);
direction=1;
//First line checks if the value of direction is some else than 1
//Second line changes the animation
//And third line makes direction equal to 1, so it can't repeat changing animation
}
This way the variable direction can hold all the directions, then you just have to decide different values for all directions and change them to the code.
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I hope this helps you to help people!
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