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if (animpos < angle)animpos += 5;
if (animpos > angle)animpos -= 5;
but if the animpos is 0-5 and the angle is bout' 360 or somthin' the kayak spins round' the other way and it makes the game look stupid any help would be nice. [/code]
and is there a way to use between codes like:
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if (animpos <10, angle > 350)animpos = angle;
EDIT: oh, I feel stupid I just figured it out. but it is choppy, I am still open to Ideas Here is the Code now
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if (animpos < 7, angle > 353)animpos = angle;
if (animpos > 353, angle < 7)animpos = angle;
if (animpos < angle-7)animpos += 5;
if (animpos > angle+7)animpos -= 5;