Jumping animation and collission smoothness

Game Editor comments and discussion.

Jumping animation and collission smoothness

Postby Janet Merai » Wed May 11, 2005 5:37 am

Hi, I have been using Game Editor and it really impresses me with its functionality.

Anyways, I have run into a problem.

I have reviewed the script and variables many times and gone through many troubles.

Say I have a character standing at the right, has an animation, changes to the right walking animation, jumps and has a jumping animation.

However, I want to be able to hold that jump, a sort of glide flying, and it stays up and lowers gradually.

Also, I want to be able to jump without gliding in the air by not pressing jump twice, just a jumping animation.

But I also run into a problem when trying to land, the animation keeps going.

I have the physical reactor and things set, just, i'm having this small problem.

And, when I want to collide with a part of terrain, and there's a hole down there, and I fall down, I walk to either side and I am able to literally jump without jumping when using the left/right button on either side?

I don't know about you guys, but, this freedom of collision bugs me a lot.

Any help?
Janet Merai
 
Posts: 51
Joined: Wed May 11, 2005 5:30 am
Score: 1 Give a positive score

Postby willg101 » Thu May 12, 2005 1:22 am

OK.
I have made a glide engine for you. It's a bit rough, but it'll do.
Would you like me to e-mail it to you?
http://www.wish-games.com
Old betas now available!!
User avatar
willg101
 
Posts: 473
Joined: Thu Dec 16, 2004 12:08 am
Location: West Michigan
Score: 5 Give a positive score

Postby Janet Merai » Thu May 12, 2005 2:04 am

Sure.

My email is "janetmerai[at]sonicdash[dot]net"
Janet Merai
 
Posts: 51
Joined: Wed May 11, 2005 5:30 am
Score: 1 Give a positive score

Re: Jumping animation and collission smoothness

Postby makslane » Thu May 12, 2005 12:40 pm

Janet Merai wrote:Also, I want to be able to jump without gliding in the air by not pressing jump twice, just a jumping animation.


You can use a variable to count the keys or use a key combination to other jump types

Janet Merai wrote:But I also run into a problem when trying to land, the animation keeps going.


You can use the Change Animation Direction action to stop the animation on land

Janet Merai wrote:And, when I want to collide with a part of terrain, and there's a hole down there, and I fall down, I walk to either side and I am able to literally jump without jumping when using the left/right button on either side?


Use a different actor for the walls
makslane
Site Admin
 
Posts: 3947
Joined: Sat Apr 05, 2003 6:47 pm
Score: 182 Give a positive score

Postby willg101 » Mon May 16, 2005 8:43 pm

I'm sorry!
I guess I totally misread your post!
I am so sorry!
http://www.wish-games.com
Old betas now available!!
User avatar
willg101
 
Posts: 473
Joined: Thu Dec 16, 2004 12:08 am
Location: West Michigan
Score: 5 Give a positive score


Return to GE - General

Who is online

Users browsing this forum: No registered users and 1 guest

cron