by pyrometal » Sat Oct 24, 2009 10:48 pm
I've been far too busy to do anything lately... I'm also working on my own small game engine for class at the moment, so if I complete that and its actually good, I don't know if I'll still be using GE afterwards... I just thougth I'd share this so people can get a better idea of how to do collisions in GE and improve the general platforming quality of everyone's games. ttyl Sky!
SPRITE WARRIOR:
Free, open-source & crossplatform pixel art editor (currently under construction).