by Game A Gogo » Tue Aug 30, 2011 4:13 am
GE is very CPU dependent. The graphic card plays no role in the performance, unless you're using the bios graphic driver....
so GE seems to slow down severely on certain CPU, especially if they are broken. I have a dual core with a broken core (Probably due to wear), and it runs GE games slower than my parent's computer that is older in gear.
But there are also other CPU's that are sold broken (Strange isn't it?)
Like Celerons (Any kind), they are a broken prototype of Intel. A chip that was suppose to handle much more than what it does, hence why you'll have difficulty over-heating one, but it got sold anyway so intel wouldn't lose money as much by throwing away an architecture they spent money on.
So it's possible your brother's CPU might be defective, either from wear or due to manufacturer.
Also the processing speed alone does not determine how fast a CPU performs. There are many other attributes like how many registers there are, it's precision. It's front side bus speed, etc...
If you're looking for a magic formula to get better performance even on these CPU... You're in luck because there is one! Well one that improves stability.
Often you'll place a maximum FPS that is either: 30 or 60. These numbers seem logical... enough. Most games will run on those refresh rate, even if the human eye can see things up to 70fps.
Now the magic formula is to change this FPS number to a power of 2... so use any of these numbers: 2,4,8,16,32,64,128,256 and 512 as a maximum FPS and you'll notice your game is a lot more stable in FPS.
Pretty magic huh?
Programming games is an art,