by skydereign » Sun Jan 01, 2012 2:27 am
What do you mean? For the ball to spawn at random times, over and over again? Or for it to spawn once given a random time? You aren't using timers at all like they should be used. A timer when created will activate a timer event (which you need to create) when the time is up. If you don't have a timer event, and you create a timer using CreateActor, nothing will happen.