Sound not working (Windows 7)

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Sound not working (Windows 7)

Postby JamesLeonardo32 » Sun Nov 16, 2014 12:04 am

I booted up Game Editor but the sound doesn't appear to be playing, Even though the Volume mixture shows the sound levels just fine (as pictured). Sound does play when you export to an .exe, and works in any other application and the system sounds. Does anyone know what could be causing the problem? If anyone has a solution i'd be very greatful (:


Image

P.S. this is the current build, gameEditor1.4.1b.
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Re: Sound not working (Windows 7)

Postby lcl » Sun Nov 16, 2014 1:10 pm

What format is you sound file in? I recall having similar problems with certain filetypes.
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Re: Sound not working (Windows 7)

Postby knucklecrunchgames » Sun Nov 16, 2014 1:14 pm

Does other programs work with the sound? Maybe it's a monitor your using?
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Re: Sound not working (Windows 7)

Postby MrJolteon » Sun Nov 16, 2014 4:25 pm

knucklecrunchgames wrote:Does other programs work with the sound? Maybe it's a monitor your using?

Learn to read before you post.
JamesLeonardo32 wrote:Sound does play when you export to an .exe, and works in any other application and the system sounds.
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Re: Sound not working (Windows 7)

Postby JamesLeonardo32 » Sun Nov 16, 2014 5:30 pm

lcl wrote:What format is you sound file in? I recall having similar problems with certain filetypes.

.wav

Though i think i sorted it, I redownloaded game editor. Though wat caused it i still don't know.
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Re: Sound not working (Windows 7)

Postby Zivouhr » Thu Nov 20, 2014 3:16 am

Good to hear it sorted out. I noticed sometimes, due to a weird glitch when my project got huge in scale, the sound would sometimes not load properly, so I had to save, exit, and reload the game and then it would work. Maybe I maxed out the memory or something. Not sure. It was very rare though.
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