Is it possible to pull a list of files from a directory within a game made with GE?
I have a project that saves level files and I would like to be able to search a directory for all the level files and then let the user pick them from a list inside the compiled game.
Your standard File->Open type menu.
The only way I can figure it right now is to track the files as they are saved and store references to them within GE.
Anyone know about this?
Thanks.