Side Detection

Game Editor comments and discussion.

Side Detection

Postby Joshua Worth » Mon Feb 05, 2007 10:28 am

I was wondering how Game Editor determines the side an actor collides on. Does it use vectors for collision or something?
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Postby makslane » Mon Feb 05, 2007 1:18 pm

The engine gets the overlapped area of the two actors and calculates a directional vector. This vector will tell the side of collision.
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Postby Joshua Worth » Mon Feb 05, 2007 8:51 pm

oh, ok.
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