just a quick question, i know most of the problems with directional velocity are when you are moving to fast...
but i am having problems just trying to figure out the best way to handle collisions with background objects, and what method to use to "stop" the character.
eg: do i use a combination of disable key events plus ???
is there a good tutorial that uses directional_velocity and angle on the main character..? sorry I looked but can't seem to find a good one..
i need this for my 3d engine.. i was originally using x++ and y++ and it worked OK.. but directional velocity is easier if I can get it working
thanks in advance
feral