Yes,
Simple is the operative word for two reasons.
1) I would purchase a product like Game Editor because I want to spend more time designing and less time programming. (I'm a pixel artist)
2) I want to develope for the Gp2x, and I would certianly assume scaling one large image (the screen, having been drawn at normal scale first) would be much faster than scaling all layers, sprites and such seperately, while also recomputing their corrected screen position, and movement speed relative to the new scale. It i thought stuff like that was fun I'd be a programmer
![Wink ;)](http://game-editor.com/forum/images/smilies/icon_wink.gif)
Fighters are already very time consuming to make (even just from an art perspective) It would make Game-editor much more atractive if such advanced features wre made easy....
and the sooner such features are made easy, the sooner professional artists will make really great looking games with the product which I'm assuming would help sell a few copies of Game-editor. (Of coursae, the games might not necessarily be fun
![Wink ;)](http://game-editor.com/forum/images/smilies/icon_wink.gif)
)