- Code: Select all
puttile("tiles", 12, 32, 128);
The first argument ("tiles") is for the animation, the second (12) is for the tile number, the third (32) and fourth (128) argument is for the x and y position, the the tile should be drawn.
puttile("tiles", 12, 32, 128);
Users browsing this forum: No registered users and 1 guest