Squirrel Nuts

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Squirrel Nuts

Postby yourownskills » Sat Mar 24, 2012 12:39 am

Working on a game called Squirrel Nuts

progress so far.
Image
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Re: Squirrel Nuts

Postby happyjustbecause » Sat Mar 24, 2012 2:15 am

Good graphics so far (Also watched the video), not sure how the game works, but looks pretty awesome. =D
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Re: Squirrel Nuts

Postby Hblade » Sat Mar 24, 2012 4:25 am

This does look neat :3
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Re: Squirrel Nuts

Postby master0500 » Sat Mar 24, 2012 6:15 am

will it be that laggy?
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Re: Squirrel Nuts

Postby yourownskills » Sat Mar 24, 2012 8:17 pm

thanks everyone, no i dont intend for it to be laggy, i just have no idea how to script. so im trying to learn. Its tough because when I look at peoples codes I have no idea what any of it means. So when I use someones code and something goes wrong, I dont know how to fix it....its very frustrating...

The game idea is that your a squirrel trying to survive famine , he needs to go to neighboring trees and places to steal their nuts, but they dont like it very much and he gets attacked by them. ...

game play... collect nuts...when you use your nut to attack with, minus 1 from total nuts...the idea is to be skillful with your attacks and have the most amount of collected nuts in the end to have the biggest score.
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Re: Squirrel Nuts

Postby happyjustbecause » Sat Mar 24, 2012 9:19 pm

yourownskills wrote:thanks everyone, no i dont intend for it to be laggy, i just have no idea how to script. so im trying to learn. Its tough because when I look at peoples codes I have no idea what any of it means. So when I use someones code and something goes wrong, I dont know how to fix it....its very frustrating...

The game idea is that your a squirrel trying to survive famine , he needs to go to neighboring trees and places to steal their nuts, but they dont like it very much and he gets attacked by them. ...

game play... collect nuts...when you use your nut to attack with, minus 1 from total nuts...the idea is to be skillful with your attacks and have the most amount of collected nuts in the end to have the biggest score.


Seems a good idea for having unique gameplay mechanics. I like it :D . And how many games are there of the player being a squirrel during a famine? :D
For small creatures such as we the vastness is bearable only through love.
-Carl Sagan

Night Knight Development Thread
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Re: Squirrel Nuts

Postby yourownskills » Sat Mar 24, 2012 9:37 pm

also he has rabbis.
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