Kingdoms of......(NEW!!! beta 1.7)

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Re: Kingdoms alpha(now beta)

Postby knucklecrunchgames » Wed Nov 06, 2013 6:44 pm

Ive played it and heres what I think:

Pros:The graphics are amazing!! (Did you make them?
The ideas are good, I love building citys and towns :D

Cons:

Some spellings are wrong

Where can I collect wood and food.I want to build new things :P

On the whole, for your first attempt, this is awesome, way better then my games

+1 to you cheers
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Re: Kingdoms alpha(now beta)

Postby knucklecrunchgames » Wed Nov 06, 2013 6:45 pm

Sorry about saying I couldn't build anything. Didn't get the update :P
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Re: Kingdoms alpha(now beta)

Postby Goettsch » Wed Nov 06, 2013 7:14 pm

thank you very much

no,i didn't do the graphics myself
knucklecrunchgames wrote:Some spellings are wrong

yes,i know,i will try to fix them,can you make a small list with some of them?

there are a lot of ways to increase the resource production:
in the farm,mine and lumberjack,for the beginning it's better to increase more the wood and don't think about stone
pay 10 gold to villages will increase food,wood and stone production with 10/m
in the university you can research mechanics(+5/m) and advanced mechanics(+10/m)
when you conquer a fortress everything increase with 50/m!!!there are 5 fortress!!!
with the windmill you can increase the food production with a maximum of 50/m
Support me and open these links:
http://adf.ly/pZps0 (as many times as you can)
http://VisitsToMoney.com/index.php?refId=470333 (open once)
http://Visitors2Cash.com/ref.php?refId=169224 (open once)
My games:
Kingdoms of... http://adf.ly/pZq5O
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Re: Kingdoms alpha(now beta)

Postby knucklecrunchgames » Wed Nov 06, 2013 7:41 pm

Goettsch wrote:thank you very much

no,i didn't do the graphics myself
knucklecrunchgames wrote:Some spellings are wrong

yes,i know,i will try to fix them,can you make a small list with some of them?

there are a lot of ways to increase the resource production:
in the farm,mine and lumberjack,for the beginning it's better to increase more the wood and don't think about stone
pay 10 gold to villages will increase food,wood and stone production with 10/m
in the university you can research mechanics(+5/m) and advanced mechanics(+10/m)
when you conquer a fortress everything increase with 50/m!!!there are 5 fortress!!!
with the windmill you can increase the food production with a maximum of 50/m


Well I haven't time to point out the mistakes for I'm currently making a game. Hope you make more updates to this awesome game 8)
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Re: Kingdoms alpha(now beta)

Postby Goettsch » Wed Nov 06, 2013 7:56 pm

knucklecrunchgames wrote:
Goettsch wrote:thank you very much


Hope you make more updates to this awesome game 8)


there is one coming in 15 minutes,it's only a fix of the current one
Support me and open these links:
http://adf.ly/pZps0 (as many times as you can)
http://VisitsToMoney.com/index.php?refId=470333 (open once)
http://Visitors2Cash.com/ref.php?refId=169224 (open once)
My games:
Kingdoms of... http://adf.ly/pZq5O
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Re: Kingdoms alpha(now beta)

Postby knucklecrunchgames » Wed Nov 06, 2013 8:15 pm

Goettsch wrote:
knucklecrunchgames wrote:
Goettsch wrote:thank you very much


Hope you make more updates to this awesome game 8)


there is one coming in 15 minutes,it's only a fix of the current one


cool
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Re: Kingdoms alpha(now beta)

Postby Goettsch » Wed Nov 06, 2013 8:41 pm

beta 1.4.1

fixed bug when conquering a city
better graphics when conquering cities
when clicking on the city map you don't receive 50 food wood and stone(this was useful for me when testing)
second part of objectives works

http://www.datafilehost.com/d/ad2597c0
Support me and open these links:
http://adf.ly/pZps0 (as many times as you can)
http://VisitsToMoney.com/index.php?refId=470333 (open once)
http://Visitors2Cash.com/ref.php?refId=169224 (open once)
My games:
Kingdoms of... http://adf.ly/pZq5O
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Re: Kingdoms alpha(now beta)

Postby Goettsch » Sat Dec 28, 2013 12:45 am

it is a lot since the last release but finally i spend more time on this game and the beta 1.5 is completed:

New version:

Better graphics when attacking
Big bug fix
Improved interface
Buildings finally working:
-tavern(give mission to your people)
-inn(speak with travelers)
-hunters(pay mercenaries to help you)
-jailhouse(capture prizoners)
Added a new hidden city(the first step to find it is building the tavern)
Added playing time clock
Small tutorial improvements

Download:http://www.datafilehost.com/d/31663b39

To Do List:
Change loading system to prevent really big bugs
Make the buildings cheaper
Find a Title screen
Find a name for the game
Fix Autosave system
Add sounds!
Some bug fix
Support me and open these links:
http://adf.ly/pZps0 (as many times as you can)
http://VisitsToMoney.com/index.php?refId=470333 (open once)
http://Visitors2Cash.com/ref.php?refId=169224 (open once)
My games:
Kingdoms of... http://adf.ly/pZq5O
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Re: Kingdoms alpha(now beta 1.5)

Postby Hares » Sun Dec 29, 2013 8:24 pm

Nice game.
I only played it for 20 minutes, but it looks promising.

The spelling errors I found in the tutorial are:
engrought -> enough
tipes -> types

It would be nice if there would be a button to let the time advance faster. x2 or x5 or something. Otherwise I am sitting and waiting too long for the resources to build up in the beginning of the game.
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Re: Kingdoms alpha(now beta 1.5)

Postby Goettsch » Sun Dec 29, 2013 10:45 pm

thank you very much
yesterday i did some testing for 50 minutes and i made the prices cheaper
Support me and open these links:
http://adf.ly/pZps0 (as many times as you can)
http://VisitsToMoney.com/index.php?refId=470333 (open once)
http://Visitors2Cash.com/ref.php?refId=169224 (open once)
My games:
Kingdoms of... http://adf.ly/pZq5O
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Re: Kingdoms alpha(now beta 1.5)

Postby CrackedP0t » Wed Jan 08, 2014 11:29 pm

I've just started to play your game, and it looks fun. However, in the first few minutes I've already noticed a huge amount of typos. Would you please allow me to fix them for you?
:D
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http://fangpictures.comuf.com
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Re: Kingdoms alpha(now beta 1.5)

Postby Goettsch » Thu Jan 09, 2014 4:45 pm

there aren't only 5 text actors that are only numbers in the .ged file,everything else is made in paint using the essence font
if you want to fix the typos I can send you the data folder with all the graphics
Support me and open these links:
http://adf.ly/pZps0 (as many times as you can)
http://VisitsToMoney.com/index.php?refId=470333 (open once)
http://Visitors2Cash.com/ref.php?refId=169224 (open once)
My games:
Kingdoms of... http://adf.ly/pZq5O
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Re: Kingdoms alpha(now beta 1.5)

Postby CrackedP0t » Thu Jan 09, 2014 6:26 pm

Yeah, the graphics would be great.
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Re: Kingdoms alpha(NEW!!! beta 1.6)

Postby Goettsch » Sat Apr 05, 2014 11:47 pm

a new version is ready, check the first post for the changelog and the download link
Support me and open these links:
http://adf.ly/pZps0 (as many times as you can)
http://VisitsToMoney.com/index.php?refId=470333 (open once)
http://Visitors2Cash.com/ref.php?refId=169224 (open once)
My games:
Kingdoms of... http://adf.ly/pZq5O
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Re: Kingdoms of......(NEW!!! beta 1.6)

Postby Lacotemale » Sun Apr 06, 2014 8:13 pm

Yep some of us are still here. I am in the process of moving on to something more coding orientated though. :)

Tried the latest version, it runs very smooth and has lots of gameplay functions. Pretty good so far!

How did you manage the file input/output btw?
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