Test this moveset NOW! (I need opinions)

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Re: Test this moveset NOW! (I need opinions)

Postby pyrometal » Wed Jul 29, 2009 12:40 am

Thank you Omni!
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Re: Test this moveset NOW! (I need opinions)

Postby Bee-Ant » Mon Aug 03, 2009 11:04 am

Remids me of my Darkboy game...uses sword, sword beam as well...and platformer as well...
Overall is okay, the lack this game of Darkboy is just COMBOS !!!
Please make some combos...by pressing X and some directions...
Also...where's the enemy???
I can't beat up something :P
But the game itself...very you...:D
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Re: Test this moveset NOW! (I need opinions)

Postby pyrometal » Mon Aug 03, 2009 1:19 pm

lol, thanks bee-ant!
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Re: Test this moveset NOW! (I need opinions)

Postby DST » Mon Aug 03, 2009 8:19 pm

Have you ever played Trojan? It would switch you between adventure levels and duels for the boss battles, which was a lot of fun.

One of the good things about the duels is that it gives identity and names to the bosses, which makes beating the game not only completion of a platformer, but also winning in a fighting game too.

Anyway, the controls are very tight and it definitely has that professional platform control to it.

If you build a level editor and then let other forum users build their own levels and characters for it, you could end up with a very complete and deep game, without having to do it all yourself. I'd make a level, and you could keep it when its done.

Just offer the level construction kit, along with the ability to name and include one special item, one miniboss, and one boss. One level per user. (thinking one special item to work out strategy with the bosses, supposing things like keys, potions etc. are things you'd already have built into the game).

What do you think?
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Re: Test this moveset NOW! (I need opinions)

Postby Camper1995 » Mon Aug 03, 2009 9:34 pm

Pyro, man, this is awesome. Add some sound effects and make some combos with your sword, like double jump and then attack and so...

very good demo man, good work
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Re: Test this moveset NOW! (I need opinions)

Postby pyrometal » Mon Aug 03, 2009 9:48 pm

Thank you to both of you!

DST, the idea's your proposing are pretty good, but I don't know how well I could construct a level editor using GE... I tried this before when I was making Game Over Land, but it was so convoluted that it was very hard to use... In short, making a decent level editor would probably take longer than making the game itself. I would have to create a scripting language for boss programming, and I don't know how efficent that would be in the end. Nevertheless, I will consider your idea and see if I could pull off something like that.

Thanks for the ideas!

ttyl
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Re: Test this moveset NOW! (I need opinions)

Postby Bee-Ant » Tue Aug 04, 2009 5:44 pm

Ah, one more thing pyro...
If you could make the BG uses parallax effect, it would be more descent :D
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Re: Test this moveset NOW! (I need opinions)

Postby pyrometal » Tue Aug 04, 2009 9:43 pm

Bee-Ant wrote:If you could make the BG uses parallax effect, it would be more descent

I was planning on it!
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Re: Test this moveset NOW! (I need opinions)

Postby Bee-Ant » Wed Aug 05, 2009 1:11 am

pyrometal wrote:I was planning on it!

Just like what I thought. Thats why you made the BG that way... :D
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Re: Test this moveset NOW! (I need opinions)

Postby BloodRaven » Fri Aug 07, 2009 4:49 pm

Wow , that move is really great :mrgreen:
That move you created is actually greater than a game called " _______________ " , it was released for commercial purposes.(i spend money on that :cry: )
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Re: Test this moveset NOW! (I need opinions)

Postby Bee-Ant » Sat Aug 08, 2009 5:01 pm

BloodRaven wrote:Wow , that move is really great :mrgreen:
That move you created is actually greater than a game called " _______________ " , it was released for commercial purposes.(i spend money on that :cry: )

Is it Bugs?hehehehe...
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Re: Test this moveset NOW! (I need opinions)

Postby jimmynewguy » Sun Sep 06, 2009 7:02 pm

nothing new to say? lol sorry but i love being pushy :)
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Re: Test this moveset NOW! (I need opinions)

Postby pyrometal » Mon Sep 07, 2009 12:30 am

Sorry, sadly no...

I've been far too busy lately to do anything on my spare time (cuz I have almost none).
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Re: Test this moveset NOW! (I need opinions)

Postby pyrometal » Sat Oct 24, 2009 10:26 pm

Attention all GE users!

I've now put up the GED and Data files up in the first post for your personal enjoyment! Check it out!

--pyro
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Re: Test this moveset NOW! (I need opinions)

Postby skydereign » Sat Oct 24, 2009 10:35 pm

Wow, very interesting collision system. I tried something like that before, but it never ended up working like I wanted it, and it wasn't really that vital in my game. Does this release mean you are no longer working on this game, or you are too busy in general to work on gameEditor?
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