AI question.(small)

Non-platform specific questions.

Postby pavel329 » Thu May 24, 2007 11:21 pm

AI yesthe subject of the post
Drugs r bad.
Mgaay?

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Postby d-soldier » Fri May 25, 2007 12:07 am

I just followed the directions listed, and it works fine... Where does the problem seem to be in your game? What is, or is not happening? Being vague doesn't get you very far in this forum.
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Postby Sgt. Sparky » Fri May 25, 2007 12:27 am

d-soldier wrote:I just followed the directions listed, and it works fine... Where does the problem seem to be in your game? What is, or is not happening? Being vague doesn't get you very far in this forum.

yar. :(
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Postby pavel329 » Sun May 27, 2007 8:47 pm

Who says i'm being vague.
And yes i know ive been in the forums for a while.


Anywas back on the topic.


The thing thats wrong is when i got close enough to him nothing happened.

He did not come after me.

He just continued his path.
Drugs r bad.
Mgaay?

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Postby Sgt. Sparky » Tue May 29, 2007 4:10 pm

hmmm, you must change his path to no path if you are just using normal moving,
or if you are using paths to move you must set it to change it to the other specified path.
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Postby pavel329 » Wed May 30, 2007 2:27 pm

oh ok.thnx.

So if i have him on a path and i just do the move to action,he will just stay on the path.

So i need to make it where he changes to no path when alert is 1 right?
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Postby Sgt. Sparky » Wed May 30, 2007 6:32 pm

Yup. :D
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