CarotShoot : New game in dev ;)

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CarotShoot : New game in dev ;)

Postby MaDsk8tard » Sun Jul 23, 2006 10:08 pm

Hello all, (first post and first topic too)

So this is my first making game with the great game editor :)

thanks Makslane for thir great software, i bought it five days ago because i known it five days ago...

it's a demo of a Action/shoot/comic game with scrolling and funny characters

it's a preview of the game because the development just started and i hope that it will become a new commercial game in the market of pda !

the game concept, the design and the code provide by myself^^
for the music i will make originals musics too so for the moment is just rips...

Enjoy and thanks for your future comments ;)

http://www.madsk8tard.info/CarotShoot_Demo.zip
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Postby Game A Gogo » Sun Jul 23, 2006 11:39 pm

wow, that looks good!

and plays real nice.

beside, YAY du francais!
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Postby makslane » Mon Jul 24, 2006 1:58 pm

Nice :)
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Postby Game A Gogo » Tue Jul 25, 2006 12:23 am

BTW, can you make you choose a character beetween a carot and a cucomber! (please, i like cucomber!)
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Postby MaDsk8tard » Tue Jul 25, 2006 12:21 pm

lol, for the cucumber, it's a good idea for a secret character when the player finish the game !


but this game has a storyline, so i do to respect it ;)

(the cucumber is a boss too in the game)
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Postby Kodo » Tue Jul 25, 2006 12:51 pm

MaDsk8tard wrote:(the cucumber is a boss too in the game)


too right, cucumbers are evil :twisted:
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Postby Game A Gogo » Tue Jul 25, 2006 9:56 pm

Steve wrote:
MaDsk8tard wrote:(the cucumber is a boss too in the game)


too right, cucumbers are evil :twisted:


the cucumbers are evelly tastefull!
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Postby nappie » Wed Jul 26, 2006 1:02 am

whaha funny animated :P
only the game type is boring imo
get 2 slices of bread, put a bunch of cheese and 1 slice of ham between it. put butter on the outsides of the slices of bread, and put them into a grill for 2 min. ---> TOSTI!
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Postby MaDsk8tard » Wed Jul 26, 2006 10:17 pm

just for the "todo" list :

- make interresting levels (total : 6)
- create new ennemies, boss (6 boss and euh 3-4 new ennemy by levels)
- create cutscenes like introduction, conclusion...
- make music or find somebody to do it ;)
- optimisation and optimisation :)

now :

- make on paper a good story line, chara design
- make on paper levels design !
- make a good engine ,with no bugs
- better feedback and playability !

so it's very interresting for me to making a game with a lots of constraints but i like it ;)
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