Retro Contest

Game Editor comments and discussion.

Re: Retro Contest

Postby NightOfHorror » Sat Apr 07, 2012 7:19 pm

thank goodness
I was at my friend's house all day yesterday, and I still got to think how I will make a black and white version of TTM. I can't shade, so it will look sucky, including the fact that I won't have music since I don't know how to make 8-bit music, and I don't know what sounds to use.
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Re: Retro Contest

Postby master0500 » Sat Apr 07, 2012 10:16 pm

Hblade wrote:Lol sure sure xD

Due to nobody finishing their games on time, the time has been extended to another week.

SWEET!! :D :D
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Re: Retro Contest

Postby SuperSonic » Sun Apr 08, 2012 12:00 am

Hblade wrote:Due to nobody finishing their games on time
Actually, I did happen to finish my game. I just didn't have time to upload it.... just sayin' xD

But this extra time will be great for me! I'll get to polish it out and add an online highscore system... hopefully xD
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Re: Retro Contest

Postby Hblade » Sun Apr 08, 2012 4:01 am

Sweet! XD
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Re: Retro Contest

Postby master0500 » Mon Apr 09, 2012 9:13 am

SuperSonic wrote:add an online highscore system...

didn't know Game-Boy(tm) games could go online :D
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Re: Retro Contest

Postby SuperSonic » Mon Apr 09, 2012 4:23 pm

master0500 wrote:didn't know Game-Boy(tm) games could go online :D
Haha, I don't know xD

Anyways, it turns out that I won't be able to finish the game due to bugs and the lack of time to work on it, so I'm gonna upload it (in case I forget), and maybe later I can finish it :P

Download

But just so you guys know, here is what I plan to do later when I have time:
1) Add enemies that shoot at you
2) Add levels of difficulty
3) Add an online highscore system

EDIT* Oh, I forgot. Arrow keys are to move, you're that black dot and you can't touch the walls ^^
Last edited by SuperSonic on Mon Apr 09, 2012 5:03 pm, edited 1 time in total.
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Re: Retro Contest

Postby Hblade » Mon Apr 09, 2012 9:31 pm

Cool! :D

This is amazing, and minimal code too, not bad at all =)!

Fun: 9 (I enjoy how challenging it gets)
Grpahics: VERY VERY retro, 10
Programming: 10
Sounds: 0 :P
Music: 0 :P

Overall: 8.5

amazing job :D
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Re: Retro Contest

Postby SuperSonic » Tue Apr 10, 2012 1:08 am

Hblade wrote:Overall: 8.5

amazing job :D

Yay! Thanks! :D

Hblade wrote:Sounds: 0 :P
Music: 0 :P
Yeah, I didn't have time for those haha :lol:
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Re: Retro Contest

Postby Hblade » Tue Apr 10, 2012 1:17 pm

lol thats fine :D It's awesome that you can make a 32x32 game!
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Re: Retro Contest

Postby SuperSonic » Wed Apr 11, 2012 1:53 pm

Haha, actually, I had to scale it up so that it was 64x64 ^^

But thank you :D
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Re: Retro Contest

Postby Hblade » Wed Apr 11, 2012 2:22 pm

oh :3
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