Cowboy Journey

Talk about making games.

Cowboy Journey

Postby automail10 » Fri Aug 10, 2007 5:34 pm

Version 1.0
Attachments
Cowboy Journey.zip
Version 1.0
(887.37 KiB) Downloaded 123 times
Back
User avatar
automail10
 
Posts: 280
Joined: Sun Jun 03, 2007 11:30 pm
Location: On a pancake on a bunny.
Score: 5 Give a positive score

Postby berighteous » Fri Aug 10, 2007 8:34 pm

post a screen shot!
berighteous
 
Posts: 52
Joined: Mon Apr 16, 2007 11:12 pm
Score: 1 Give a positive score

Postby Freddy » Fri Aug 10, 2007 9:24 pm

Pretty cool :D
Hola
User avatar
Freddy
 
Posts: 548
Joined: Sat Jun 02, 2007 3:42 pm
Location: Why do you want to know?
Score: 14 Give a positive score

Postby automail10 » Sat Aug 11, 2007 2:01 am

berighteous wrote:post a screen shot!

i will for 1.1
Back
User avatar
automail10
 
Posts: 280
Joined: Sun Jun 03, 2007 11:30 pm
Location: On a pancake on a bunny.
Score: 5 Give a positive score

Postby supa-tails » Mon Aug 13, 2007 11:24 am

You need to fix the animations, the cowboy keeps falling because the animation is too violent, it needs to be smooth with a part of leg always on the ground so he doesn't fall. :D I liked it, it was fun, wow, I havn't used tile animations in a looong time. :D
................................................................................................ www.freewebs.com/thebiverse .....................................................................................




c'ya on the other side
User avatar
supa-tails
 
Posts: 269
Joined: Fri Jul 27, 2007 3:03 pm
Location: In an aliens tummy... Or in cumming Georgia USA
Score: 17 Give a positive score

Postby cyber ruler » Mon Aug 13, 2007 7:42 pm

u need to make it so when your bullet hits something, it destroys event actor instead of bullet. that way just the bullet that collided will be destroyed instead of all of the bullets that are out. other than that and the falling through the floor, the game's great.
cyber ruler
 
Posts: 52
Joined: Sat Apr 28, 2007 7:59 pm
Location: Je ne parle englais : /
Score: 0 Give a positive score

Postby automail10 » Thu Aug 16, 2007 8:30 pm

cyber ruler wrote:u need to make it so when your bullet hits something, it destroys event actor instead of bullet. that way just the bullet that collided will be destroyed instead of all of the bullets that are out. other than that and the falling through the floor, the game's great.

i fixed the falling trough glitch but he still falls trough :oops:!
sorry for the inconvinience.
worst bug: animation is faster then planned.
is set the speed to 4 and it is 30 on the game!
how can i fix this. it may be a game bug or the software bug.
Back
User avatar
automail10
 
Posts: 280
Joined: Sun Jun 03, 2007 11:30 pm
Location: On a pancake on a bunny.
Score: 5 Give a positive score


Return to Game Development

Who is online

Users browsing this forum: No registered users and 1 guest

cron