HP Jornada 720 bug. Please help.

Non-platform specific questions.

HP Jornada 720 bug. Please help.

Postby MrScience101 » Tue Mar 20, 2007 10:18 pm

Made a simple game that turns a square from blue to purple when you click on it.

Put it on my jornada 720 and at first it wouldn't run. Ran executability check and found out it needed aygshell.dll. I found aygshell.dll and put in the same directory as it and then it ran but with the following glitches:

It first started GAPI not once like usual, but three times. Ie the spash screen that always starts up when GAPI starts flashed in and out three times, like it was loading three seperate programs. The good news is that it ran my game fine. The bad news is that after it exits there is still a task running that I cannot kill with control alt delete, the esc key, or anything. I attached a screenshot. It is only half the screen because it is currently the shareware version of the screen capture utility. It is supposed to be twice as wide. At any rate you can see that there is the game, named 'light' and I can't get that button to go away. If I run the light game again, it makes another one and another until it comes up with a program error.
The only way to get the button to go away is a reset, and who wants to do that everytime they finish a game? :wink:

If I could get it to just exit right it would be great.

I would be happy to facilitate any information or help you need.

Very Respectfully,
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Postby UltimatHedgehog » Tue Mar 20, 2007 10:35 pm

has anyone had that its weird :?
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Postby makslane » Tue Mar 20, 2007 10:39 pm

What's the system in this device?
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Postby MrScience101 » Tue Mar 20, 2007 11:31 pm

makslane wrote:What's the system in this device?


Microsoft Windows for Handheld PC 2000

Core system version 3.0

Internet explorer version 4.01
Pocket Outlook Version 3.1

Build 9546-126

Processor Type: StrongARM SA1110

Hope that helps.
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Postby makslane » Wed Mar 21, 2007 1:02 am

Sorry, Game Editor needs at least Pocket PC 2002 to work.
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Postby MrScience101 » Wed Mar 21, 2007 10:49 am

makslane wrote:Sorry, Game Editor needs at least Pocket PC 2002 to work.


Not a problem. I appreciate the honesty. At least now I know why it doesn't work, which is what I wanted to know. 8) Out of curiosity, what processors does it work on? For instance does it only work on StrongARM, xScale, etc? Or does it work for MIPS and others too?

Thanks.
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Postby makslane » Wed Mar 21, 2007 1:20 pm

Only in ARM processors (ARM, StrongARM, XScale, OMAP, PXA, ...)

Look here:
http://game-editor.com/docs/system_requirements.htm
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Postby MrScience101 » Thu Mar 22, 2007 10:40 am

makslane wrote:Only in ARM processors (ARM, StrongARM, XScale, OMAP, PXA, ...)

Look here:
http://game-editor.com/docs/system_requirements.htm


Thankyou! Best support I have every gotten. By the way, this program is just amazing! I cannot believe how easy it is to program games for the pocket pc with this thing. The script option and ability to port to pocket pc make this game editor better then any other out there that I know of.
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Postby UltimatHedgehog » Thu Mar 22, 2007 8:59 pm

thats cause hes the admin he tries hardest to help he made ge
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