How to remove many cloned actors easily?

Game Editor comments and discussion.

How to remove many cloned actors easily?

Postby yttermayn » Sun Jul 27, 2008 3:52 pm

Say you have a board game board or something that has a lot of cloned actors, and you decide that you don't need those actors any more and want to get rid of them from your ged file. Is there an easy way to delete all clones, or are you just stuck with them for eternity?
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Re: How to remove many cloned actors easily?

Postby DST » Sun Jul 27, 2008 5:28 pm

you have to delete them one by one.

Start by clicking on a clone and press remove, then hit enter. Watch the actorname to make sure you don't delete any other actors. Now if you start with clone 0, it will cycle upwards thru the clone numbers and deleting is very fast; but....
once you are left with only the last clone, the cloneindex doesn't reset. He will be called clone, but if you clone him the next one will be 98 or 198 or whatever. Its a problem with game editor. The only way to avoid this is to click one at a time so you can avoid deleting clone 0. It may even be faster to just recreate the actor alltogether. All depends on how many clones you have to remove.

For future reference, with puzzle games, have the computer generate the clones on game startup; Always try to avoid making lots of clones in the editor mode.

We've all had this problem at one time or another.....
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