path problems!!

Non-platform specific questions.

path problems!!

Postby Fl3tch » Thu Mar 08, 2007 11:38 am

I am having problems with the speed of the actor i am using to follow the path. i have set him on the path and it follows it fine but just moves really really quick, how do i make the actor travel slower??

i couldnt follow the "path finish" tutorial as it seems to be corupt, only half of it plays properly and then it is not visible what is being done.

any help would be great, cheers

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Re: path problems!!

Postby makslane » Thu Mar 08, 2007 12:12 pm

Fl3tch wrote:how do i make the actor travel slower??


You need to make a path with more frames.

i couldnt follow the "path finish" tutorial as it seems to be corupt


Aren't the Path Finish event working for you?
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Re: path problems!!

Postby Sgt. Sparky » Thu Mar 08, 2007 6:43 pm

makslane wrote: need to make a path with more frames.

can you add the ability to edit the amount of frames after you make the path and set the frames in the new version of GE? :D
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Postby makslane » Thu Mar 08, 2007 9:19 pm

Is in my task list, but not for the next version.
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Postby Sgt. Sparky » Thu Mar 08, 2007 9:20 pm

ah, okay. but still, at least it is coming :D
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Postby Fl3tch » Fri Mar 09, 2007 9:29 am

i didnt have enough frames, simple mistake, thankyou anyway :):):)

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Postby Troodon » Wed Mar 14, 2007 4:47 pm

Maks, will the new version have the new UI?
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Postby UltimatHedgehog » Wed Mar 14, 2007 7:02 pm

whats UI dont you mean GE
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Postby Troodon » Wed Mar 14, 2007 7:04 pm

The one which we've seen a snapshot. Looked little like Visual Basic.
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Postby makslane » Wed Mar 14, 2007 7:36 pm

tekdino wrote:Maks, will the new version have the new UI?


No. I'm trying to solve some problems in the network to release the next version.

The new interface will take a more time. (At least one year)
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Postby Sgt. Sparky » Wed Mar 14, 2007 7:43 pm

will it take so long because of reprogramming GE for the new graphics and mods ect.? :(
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