Alright, this morning I woke up and remembered my old old (almost ancient) smoke bomb demo, so I wanted to make a smoke generator demo.
But I didn't just wanted to make one, I wanted it to be realistic. So I tried to remember all those chemistry and physics notes in my head to figure out, how do particle react together?
I got a few notes down and integrated it in my concept and this nifty demo came out!
Yes, the particles collide with themselves, but only the middle, since one particle is suppose to represent several atoms of gas mixed with air. (It would be extremly CPU costly if I were to make 1x1 smoke particle )
So I hope you enjoy this, learn a bit, and may it be helpful in a game for cool effects
too bad it requires a not so decent amount of CPU processing.
Note: make the smoke blue and what do you have? Watery slime! (hint for possible usage )