reiners tileset ready for games

Game Editor comments and discussion.

reiners tileset ready for games

Postby phractus » Fri Mar 19, 2004 6:49 am

I took a tileset of walls from reiners site and cut it all up and made the ground parts transparent..etc. They are saved as wall001.png-wall049.png. If anyone wants em you can email me at phractus@rochester.rr.com. Maybe they could be hosted on a resource section along with the bots jazz-e-bob is working on as well with some other stuff.
~peace~
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Postby jazz_e_bob » Sun Mar 21, 2004 9:58 am

gimme gimme gimme :wink:

I'll post them for all to use... :)
Controlling complexity is the essence of computer programming.
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Postby ingsan » Sun Mar 21, 2004 1:49 pm

Me too ...Me too ...
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Postby phractus » Sun Mar 21, 2004 5:35 pm

ok Ill email em to ya. They are awsome.....the base of them is completly alpha channel(or whatever it is called) So for collisions they are awsome. Ill send em to ya to post.
~peace~
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Postby ingsan » Sun Mar 21, 2004 5:55 pm

Great ! Great ! Great ! :mrgreen:
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Postby phractus » Sun Mar 21, 2004 6:10 pm

I tested em and some have small specs in them. I will try to edit this ASAP.
~peace~
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Postby jazz_e_bob » Mon Mar 22, 2004 2:44 am

GE demos, graphics and library elements will be available here...

http://www.maybanana.com/pantzboi/game_editor/
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Postby ingsan » Mon Mar 22, 2004 9:34 am

Great Jazz-e-bob
You're great ! :wink:
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