by J Maker » Wed Aug 20, 2008 6:41 pm
yo, i am working on a game with my friend and it has more than one level in one ged file, i have activation regions around each level so my computer doesn't run .5 frames per second, i have the view move to the beginning of the the next level and same with the player and an air plane that flies with the view, everything that i have that is moving from one level to another makes it to the designated spot except the player who deletes himself, is ther a way to make it so the player doesn't delete? i'd really appreciate some help.
Some people believe Chuck Norris evolved from a dinosaur, the Chucknorisaurus.
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Chuck Norris doesn't sleep, he waits.
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Chuck Norris doesn't hunt, he kills.
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Chuck Norris once shot down a german fighter plane with his finger by yelling BANG!!!
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