The tutorial on making a platfomer has you create a gravity like effect that lets you jump but fall back down. Problem is if you touch the side of any block you walk right into it and then fall through all the blocks. I have searched the forum, documentation and even looked at other peoples games and I cannot find a way to program a collision event that just stops you from walking through the blocks.
I really dont want to use regions or anything because then blocks can not be moved, unless each block had an exact same sized region.
So what I want is to be able to make an actor be able to jump on, walk on, and not walk through or jump through a block no matter what direction the actor is coming from. As in hit his head if jumping from below or just stop walking if he walks into it from the left or right.
The only thread I found talking about this was from 2004 and the question wasn't answered.