GE, Plug-in!

Ideas for Game Editor evolution.

GE, Plug-in!

Postby Game A Gogo » Mon Dec 11, 2006 2:02 am

what if GE could have plug-in, like someone created a plug that created some command line in the script:
Code: Select all
ImageSize("unit", "100", "30");
or
Code: Select all
widthsize+=10;
like some plug-ins to do other stuff.

of course, you would be able to develop one of your own!
Programming games is an art,
    Respect it.
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Postby Troodon » Wed Aug 01, 2007 7:26 pm

This would be cool. Also if there would be plugin archive for best plugins and you could update your GE by clicking "update plugins". :)
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Postby Fuzzy » Wed Aug 01, 2007 9:42 pm

I'd love the ability to use plug ins, but it might give Makslane a headache! People would complain to him when the plug ins were buggy.

On the other hand, perhaps he could set it up so that the error message gave the name and refered to the plug in creator....

I, for one, would welcome our new plug in overlords.
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Postby Game A Gogo » Thu Aug 02, 2007 1:54 am

wow, after all this time, this post gets heard :O
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Postby Caaz Games » Thu Aug 02, 2007 2:26 am

Fuzzy wrote:I, for one, would welcome our new plug in overlords.
Did you get that line from The Simpson's? The t.v. guy on the simpsons episode, exept it was Ant overlords.
You are welcome to join my forum. 4 active members lol but it's a cool place. active... much talking :D it's fun!
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Postby Troodon » Thu Aug 02, 2007 7:28 am

Game A Gogo wrote:wow, after all this time, this post gets heard :O


I don't know if anyone has noticed but I have bumped many topics in this forums so that they became living. I often check "unanswered topics" to see if someone needs help, beta trying or something else.
:)
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Postby Game A Gogo » Fri Aug 03, 2007 1:36 am

indeed
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    Respect it.
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