(DEMO IS IN POST 5)
i was just wondering if anyone knows how the GE's priority system works
every single actor has the "create on start up" feature
so what if i do this EXAMPLE
(edited)
on start up make actor's mojo VAR varible = 1
on start up make actor's domo VAR varible = 2
keep in mind it is the same variable, just in diferent actors
if all actors are created on start up, all the code will try to be competing against eachother
i am guessing the GE system has a kind of "priority" sequence detection that can distinguish between these kinds of things,
my guess was, what ever actor was created last, or variable that was created last, gains priority, and will be used
this can also be related to Z depth by default all actors start with Z depth of 50%, markslane could have made a hidden thing like 50% (+1) for every actor that is created after the last
i am not having any problems with this, i am just curious to how it works