Script Editor Loaded File Name

Ideas for Game Editor evolution.

Script Editor Loaded File Name

Postby Just4Fun » Fri Mar 05, 2004 6:31 pm

I'm not sure how big a request this is -- maybe easy ? It would add a little elegance to GE if a user could view what script is currently loaded into the script editor.

Like this: Replace the Script window title "Script Editor" with "Script Editor: My Own Script File Name. txt ".

My Own Script File Name. txt " would be replaced with whatever script file name the user has loaded or some "generic" name for an unsaved file.

Easy? Hard? what do you think?
I've learned that I still have a lot to learn.

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Postby ingsan » Fri May 28, 2004 1:13 pm

Very Good Point and a wonderful idea :D
It would also be nice that when you go back to load another script, the actual script's name you are using appears in the dialogue bar :?
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