quick question about the iphone appstore.

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quick question about the iphone appstore.

Postby RippeR7420 » Mon Aug 29, 2011 4:46 am

So, I was reading up on how to publish your game via appstore, and it said something about "you must own a mac, will not work on pc." My question is, using game editor, can I fully publish and market a game without a mac? Thanks for looking! And plus 1 to who helps.
CURRENT PROJECTS:

-Olo: The Sword Shaman http://game-editor.com/forum/viewtopic.php?f=4&t=12919

-The Wrath of Blob: (On the back burner)

-StickMcGee - Blast to the Future http://game-editor.com/forum/viewtopic.php?f=4&t=13660
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Re: quick question about the iphone appstore.

Postby skydereign » Mon Aug 29, 2011 5:00 am

Well, to publish it yourself, you need to have a mac (since you have to use xcode). But, you can get a game published through akr, with this.
http://www.game-editor.net/index.php?option=com_content&view=article&id=4&Itemid=17

So you can still get games out without having a mac. Also you'll probably need to buy the geplayer app, so you can test your game. So, if you do have a mac you can bypass those two things, but it technically is still possible to get your game on the appstore.
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Re: quick question about the iphone appstore.

Postby RippeR7420 » Mon Aug 29, 2011 5:26 am

Awesome! Thank you! I already bought the GEplayer, I have to pruchase the compiler too ya?
CURRENT PROJECTS:

-Olo: The Sword Shaman http://game-editor.com/forum/viewtopic.php?f=4&t=12919

-The Wrath of Blob: (On the back burner)

-StickMcGee - Blast to the Future http://game-editor.com/forum/viewtopic.php?f=4&t=13660
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Posts: 391
Joined: Mon Apr 27, 2009 4:16 pm
Location: Salt Lake City, Utah.
Score: 23 Give a positive score

Re: quick question about the iphone appstore.

Postby skydereign » Mon Aug 29, 2011 5:34 am

The compiler? If you mean xcode, no, it is free. But, you only need that if you are publishing yourself (but you need a mac for that).
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