wait function? -markslain read too please-

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wait function? -markslain read too please-

Postby savvy » Sun Sep 12, 2010 9:02 am

is there a wait funtion in GE, cos in C++ you can have wait(2) which will make the script pause for that amount of time.
is there something like this in GE?
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--> I dont code, I type art which you dont understand.
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Re: wait function? -markslain read too please-

Postby skydereign » Sun Sep 12, 2010 9:28 am

There is no built in function to do this. You can simulate it with timers of some sort, and depending on how you want to use it, PauseGameOn. Also you can make scripts wait for a certain animation, but I wouldn't suggest that method.
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Re: wait function? -markslain read too please-

Postby savvy » Sun Sep 12, 2010 9:35 am

yeah, shame -_-
--> For my help, i ask for a simple +1 if it helps! ^-^
--> I dont code, I type art which you dont understand.
--> I keep winning the 3D model challenge at college, teacher says: "you keep winning im not giving you prizes".
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savvy
 
Posts: 494
Joined: Wed Jun 03, 2009 11:55 am
Location: England
Score: 44 Give a positive score


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