External Editors

Ideas for Game Editor evolution.

External Editors

Postby jazz_e_bob » Sun Nov 09, 2003 8:17 am

I would like the ability to be able to direct graphics, sound, and script files to external editors. :)
Controlling complexity is the essence of computer programming.
User avatar
jazz_e_bob
 
Posts: 742
Joined: Tue Jul 01, 2003 9:38 pm
Location: Bloke from Cockatoo Creek Australia
Score: 14 Give a positive score

Second

Postby nz17 » Mon Nov 10, 2003 8:05 am

I will second that notion. Though the in-program text editor fills its purpose, I find myself often using the Save/Load options to output the text to a file to manipulate it in some sense (usually switching around "if else" conditions) with my preferred editor emacs, then loading it back into GE to use in the Script Editor function.

You're thoughts of linking to programs to edit graphic and audio files is the next logical, evolutionary step.
User avatar
nz17
 
Posts: 25
Joined: Wed Oct 08, 2003 8:36 pm
Location: Vernal, UT, USA
Score: 0 Give a positive score

Postby jazz_e_bob » Tue Feb 22, 2005 8:20 am

Just for the record - I don't consider this as important a feature since the script editor has been improved. 8)

Image
Controlling complexity is the essence of computer programming.
User avatar
jazz_e_bob
 
Posts: 742
Joined: Tue Jul 01, 2003 9:38 pm
Location: Bloke from Cockatoo Creek Australia
Score: 14 Give a positive score


Return to Feature Requests

Who is online

Users browsing this forum: No registered users and 1 guest