Changing view position

Non-platform specific questions.

Changing view position

Postby marcusr » Mon Apr 16, 2007 9:10 am

For most of the games I build, I create several "pages" such as instructions, game over, etc as well as the main game screen. I start the player off on the instructions, and then when they press the "play" button I use

view.x= 123
view.y= 123

to move the view to the active area. These are normally covered by activation regions.

This all works perfectly in the game editor, but when I export the game to a Windows or Pocket PC executable, when a game is over and I move the view back to the instructions area, some of the static objects have changed position. If I then move back to the game area, a lot of the objects are in the wrong position or out of view completely.

I think this is a known bug, but I was wondering if anyone has any workarounds?

Thanks
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Postby Caaz Games » Mon Apr 16, 2007 9:26 am

it is a known bug :( it happens alot in my ghost rider game. i don't know any way to get around this :cry:
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Postby makslane » Mon Apr 16, 2007 1:20 pm

Can you send me the executable game?
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