Event Inheritance

Ideas for Game Editor evolution.

Event Inheritance

Postby DilloDude » Wed Mar 01, 2006 11:52 am

I think as well as having the 'inherit events from' button, you should have an ultimate inherit thing. So you click 'inherit' and it pops up an actor list, you select one and then you can choose any of that actor's events or 'all events'. Then it copies those events to the current actor and you can change them as you want.
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DilloDude
 
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