If it's wat i tink It is:
That's not impossible.
To make youre text appear:
1. At first create text actor, and set so it's fully transparent.
2. Call your event to make it visible and pause game.(must be in that order)
3. Call event(like space bar on key down) to unpause and destroy text actor.
Controlled varibles (like (variable = 1 so "your friend is here!"))
edited step 1. Create a text actor for each possibility (in this demo it's two.)
edited step 2. Call event:
- Code: Select all
if (yourvar == 1)
{
make possibility 1 appear
PauseGameOn();
}
if (yourvar == 0)
{
make possibility 2 appear
}
PauseGameOn();
3. call event to destry text actor.